#ifndef BYOGAMESELECT_H
#define BYOGAMESELECT_H

#include "scrollingdialog.h"

class wxBoxSizer;
class wxStaticText;
class wxPanel;
class wxStaticBoxSizer;
class wxListBox;
class wxButton;
class wxStaticLine;
class wxCommandEvent;

class GameSelect: public wxScrollingDialog {
  public:
    GameSelect( wxWindow* parent, wxWindowID id = -1 );
    virtual ~GameSelect();
    static const long ID_STATICTEXT1;
    static const long ID_PANEL1;
    static const long ID_LISTBOX1;
    static const long ID_STATICLINE1;
  protected:
    void OnCancel( wxCommandEvent& event );
    void OnPlay( wxCommandEvent& event );
    wxPanel* Panel1;
    wxBoxSizer* BoxSizer3;
    wxButton* Button1;
    wxButton* Button2;
    wxBoxSizer* BoxSizer2;
    wxStaticText* StaticText1;
    wxStaticLine* StaticLine1;
    wxListBox* m_GamesList;
    wxBoxSizer* BoxSizer4;
    wxBoxSizer* BoxSizer1;
    wxStaticBoxSizer* StaticBoxSizer1;
  private:
    int xml_File_lock;
    DECLARE_EVENT_TABLE()
};

#endif
